Ray tracing on a mini-computer
![Thumbnail](/bitstream/handle/20.500.12489/437/CP-6_Thompson_RayTracing.pdf.jpg?sequence=7&isAllowed=y)
Abstract
It would appear that most people engaged in solving problems in ray- tracing, use programs written for large computers. These machines commonly have large memory si~es, fast cycle times and large word length . This paper describes how SACLANT CEN has provided a ray- tracing capability on a mini-computer . Let us firstly define what we mean by a mini- computer. It is typically a machine with a memory si~e of between lK and 32K words , each word being of between 12 and 18 bits in length. Cycle times of between 1 u s and 2 u s are the norm of this type of computer. Standard peripherals are a system teletype, photo-reader and paper tape punch . Extra peripherals can be added easily by using plug- in card interfaces; memory expansion is often available so that a user can build up a system to his own requirements
Report Number
CP-6Source
In: SACLANTCEN Conference Proceedings 6 (1972), pp. 75-84Date
1972/05Author(s)
Thompson, Martin
; Wijmans, Willem